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Prosthesis lets amputees feel knees and feet

A new interface that connects a leg prosthesis with the residual nerves in the user’s thigh allows above-the-knee amputees to feel their prosthetic foot and knee in real time, a new study shows.

While walking, people with intact legs feel when they move their knee or when their feet touch the ground. The nervous system constantly draws on sensory feedback of this sort to precisely control muscles. People using a leg prosthesis, however, don’t know precisely where the prosthesis is located, how it is moving, or what type of terrain it is standing on.

They often cannot trust their prosthesis completely when walking, leading them to rely too often on their intact leg, which in turn reduces their mobility and causes them to tire quickly. A simple walk on pebbles or sand, for example, can prove very exhausting for people using a prosthesis.

Furthermore, people with amputations can experience phantom limb pain, a condition that existing medications often cannot treat.

Savo Panic, a volunteer fitted with the device, says he wakes up at night due to the phantom pain: “The toe that I don’t have hurts. My big toe, foot, heel, ankle, calf—they all hurt, and I don’t even have them.”

The new prosthesis benefited the amputees in a variety of ways, the researchers report in Nature Medicine.

“This proof-of-concept study shows how beneficial it is to the health of leg amputees to have a prosthesis that works with neural implants to restore sensory feedback,” says Stanisa Raspopovic, a professor at the Institute of Robotics and Intelligent Systems at ETH Zurich.

Tactile and motion sensors

To provide the nervous system with sensory information, the scientists began with a commercially available high-tech prosthesis: they attached tactile sensors to the sole of the prosthetic foot, and collected the data on knee movement provided by the prosthesis’s electronic knee joint.

For the three months that the experiment lasted, surgeons placed tiny electrodes in each volunteer’s thigh and connected them to the residual leg nerves.

“The goal of the surgery was to introduce electrodes in the right places inside the nerve to allow the restoration of lifelike sensory feedback, and to allow the stability of the electrodes,” says Marko Bumbasirevic, professor and orthopedic microsurgeon at the Clinical Centre of Serbia in Belgrade, who was the clinician responsible for the electrode implant. Scientists at the University of Freiburg developed the electrodes and the prosthesis came from the prosthetic company Össur; both actively involved in the project.

The research team developed algorithms to translate the information from the tactile and motion sensors into impulses of current—the language of the nervous system—which went to the residual nerve. Then nature does the rest: the signals from the residual nerves are conveyed to the person’s brain, which can sense the prosthesis and helps the user adjust their gait accordingly. The machine and the body are finally connected.

Walking on sand

As part of the study, the volunteers underwent a series of tests—alternating trials with and without neurofeedback. The results made it very clear just how advantageous the feedback was: walking with neurofeedback was physically much less demanding, evident from the significant reduction in the volunteers’ oxygen consumption while walking.

Also, brain activity measurements during the trials showed walking with neurofeedback was also less strenuous mentally for the volunteers, who didn’t have to concentrate as hard on their gait, which meant that they were able to devote more of their attention to other tasks.

In one difficult test, the volunteers had to walk over sand—and the feedback enabled them to walk considerably faster. In surveys, the volunteers said the neurofeedback greatly increased their confidence in the prosthesis.

‘I don’t feel any phantom pain’

The interface with the nervous system can also stimulate the nerves independently of the prosthesis. Before they started the trial, both volunteers complained of phantom limb pain. Over the course of a one-month therapy program with neurostimulation, the scientists managed to considerably reduce this pain in one of the volunteers.

Panic said his pain disappeared completely. “Since I have started this treatment program, after having received electrical stimulations, I don’t feel any phantom pain.”

While the scientists view these outcomes optimistically, they point out the need for a longer investigation with in-home assessments and a greater number of volunteers, in order to provide more robust data that they can use to draw more significant conclusions.

For the time-limited clinical study, the signals from the prosthesis moved along cables through the skin to the electrodes in the thigh. This meant that the volunteers had to undergo regular medical examinations. To eliminate this need, the scientists intend to develop a fully implantable system.

“At SensArs, we’re planning to develop a wireless neurostimulation device that can be fully implanted into the patient like a pacemaker, and that can be brought to the market,” says Francesco Petrini, CEO of SensArs.

Additional researchers from EPFL, the Sant’Anna School of Advanced Studies in Pisa, the University of Montpellier, and the company mBrainTrain contributed to the project.

Source: ETH Zurich

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How stretching skin makes prosthetic hand more useful

(Credit: Jeff Fitlow/Rice)

Tactile feedback on the skin doubled the ability of blindfolded users of a prosthetic hand to discern the size of objects they picked up.

“Humans have an innate sense of how the parts of their bodies are positioned, even if they can’t see them,” says Marcia O’Malley, professor of mechanical engineering at Rice University. “This ‘muscle sense’ is what allows people to type on a keyboard, hold a cup, throw a ball, use a brake pedal, and do countless other daily tasks.”

The scientific term for this muscle sense is proprioception, and O’Malley’s Mechatronics and Haptic Interfaces Lab (MAHI) has worked for years to develop technology that would allow amputees to receive proprioceptive feedback from artificial limbs.

haptic rocker on arm
The Rice Haptic Rocker uses a rotating arm to brush a soft rubber pad over the skin of the arm. The more a prosthetic hand closes, the more the pad brushes the skin. (Credit: Brandon Martin/Rice)

In a new paper to be presented June 7 at the World Haptics 2017 conference in Fürstenfeldbruck, Germany, O’Malley and colleagues demonstrate that 18 non-amputee test subjects performed significantly better on size-discrimination tests with a prosthetic hand when they received haptic feedback from a simple skin-stretch device on the upper arm. The study is the first to test a prosthesis in combination with a skin-stretch rocking device for proprioception.

An estimated 1.7 million people in the US live with the loss of a limb. Traditional prostheses restore some day-to-day function, but very few provide sensory feedback. For the most part, an amputee today must see their prosthesis to properly operate it.

Prosthetic hand links to nerves to make touch feel real

Improved computer processors, inexpensive sensors, vibrating motors from cellphones and other electronics have created new possibilities for adding tactile feedback, also known as haptics, to prosthetics, and O’Malley’s lab has done research in this area for more than a decade.

“We’ve been limited to testing haptic feedback with simple grippers or virtual environments that replicate what amputees experience,” she says. “That changed when I was contacted last year by representatives of Antonio Bicchi’s research group at [University of Pisa and the Italian Institute of Technology] who were interested in testing their prosthetic hand with our haptic feedback system.”

Skin stretching

In experiments at Rice beginning late last year, Pisan graduate student Edoardo Battaglia and Rice graduate student Janelle Clark tested MAHI’s Rice Haptic Rocker in conjunction with the Pisa/IIT SoftHand. They measured how well blindfolded subjects could distinguish the size of grasped objects both with and without proprioceptive feedback.

Watch: Guy uses robotic limb to play drums with 3 arms

While some proprioceptive technologies require surgically implanted electrodes, the Rice Haptic Rocker has a simple, noninvasive user interface—a rotating arm that brushes a soft rubber pad over the skin of the arm. At rest, when the prosthetic hand is fully open, the rocker arm does not stretch the skin. As the hand closes, the arm rotates, and the more the hand closes, the greater the skin is stretched.

“We’re using the tactile sensation on the skin as a replacement for information the brain would normally get from the muscles about hand position,” Clark says. “We’re essentially mapping from feedback from one source onto an aspect of the prosthetic hand. In this case, it’s how much the hand is open or closed.”

Flex a muscle, use the hand

Like the Rice Haptic Rocker, the SoftHand uses a simple design. Co-creator Manuel Catalano, a postdoctoral research scientist at IIT/Pisa, says the design inspiration comes from neuroscience.

“Human hands have many joints and articulations, and reproducing and controlling that in a robotic hand is very difficult,” he says. “When you have to grasp something, your brain doesn’t program the movement of each finger. Your brain has patterns, called synergies, that coordinate all the joints (in the hand).”

The Pisa/IIT SoftHand uses a control synergy just like people do in everyday life, Catalano says. “At the same time, thanks to the intrinsic capability of the SoftHand to adapt and deform with the environment, it is robust and able to grasp objects in many different ways.”

Battaglia says neurological studies have identified a set of synergies for the hand. People use these alone or in combination to perform tasks as simple as turning a doorknob and as complex as playing the piano. Grasping an object, like a cup or a coat hanger, is one of the simplest.

“Experiments show that one synergy explains more than 50 percent of all grasps,” he says. “SoftHand is designed to mimic this. It’s very simple. There is just one motor and one control wire to open and close all the fingers at once.”

In tests, subjects used the SoftHand to grasp objects of varying shapes and sizes, ranging from grapefruit-sized balls to coins (quarters). To close the hand, subjects simply flexed a muscle in their forearm. Electrodes taped to the arm picked up electric signals from the flexing muscle and transmitted those to the motor in the SoftHand.

For the size-discrimination test, subjects wore blindfolds while grasping two different objects. Researchers then asked them which of the two was larger. Without haptic feedback, the blindfolded subjects had to base their guesses on intuition. They chose correctly only about 33 percent of the time, which is what one would expect from a random choice. When they performed the same tests with feedback from the Rice Haptic Rocker, the subjects correctly distinguished the larger from smaller objects more than 70 percent of the time.

The researchers are following up to see if amputees get a similar benefit from using the haptic rocker in conjunction with the SoftHand.

“One of the things that makes the research we do in the MAHI lab unique is that we involve end-users from the very beginning, from the design and concept stage all the way to testing and evaluation of our systems,” O’Malley says. “Through our close collaborations in the Texas Medical Center, we are able to have those interactions with the end users—with patients, physical therapists, and doctors—all of the way through our design and evaluation process.”

The National Science Foundation and the European projects WEARHAP, SOFTPRO, and SoftHands supported the work.

Source: Rice University