<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Futurity.org &#187; volatility</title>
	<atom:link href="http://www.futurity.org/tag/volatility/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.futurity.org</link>
	<description>Research news from leading universities</description>
	<lastBuildDate>Fri, 10 Feb 2012 22:03:39 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.4</generator>
<atom:link rel="hub" href="http://pubsubhubbub.appspot.com"/><atom:link rel="hub" href="http://superfeedr.com/hubbub"/>		<item>
		<title>Virtual economies mirror the real deal</title>
		<link>http://www.futurity.org/society-culture/virtual-economies-mirror-the-real-deal/</link>
		<comments>http://www.futurity.org/society-culture/virtual-economies-mirror-the-real-deal/#comments</comments>
		<pubDate>Fri, 14 Aug 2009 14:59:35 +0000</pubDate>
		<dc:creator>Futurity-Jenny Leonard</dc:creator>
				<category><![CDATA[Society & Culture]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[currency]]></category>
		<category><![CDATA[Dmitri Williams]]></category>
		<category><![CDATA[economics]]></category>
		<category><![CDATA[Edward Castronova]]></category>
		<category><![CDATA[EverQuest]]></category>
		<category><![CDATA[gross domestic product]]></category>
		<category><![CDATA[inflation]]></category>
		<category><![CDATA[public policy]]></category>
		<category><![CDATA[role-playing games]]></category>
		<category><![CDATA[University of Southern California]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[volatility]]></category>

		<guid isPermaLink="false">http://futurity.org/?p=3483</guid>
		<description><![CDATA[<p><img src="http://www.futurity.org/wp-content/uploads/"></p><div class="post_photo_wide"><img class="alignright size-full wp-image-3484" title="everquest2" src="http://futurity.org/wp-content/uploads/2009/08/everquest2.jpg" alt="everquest2" width="370" height="290" /></div>
<p class="wp-caption-text" style="width: 370px;">Researchers studied big economic trends—like GDP and inflation—taking place in the online role-playing game EverQuest II and found parallels to real-world economies. (Courtesy: Sony Online Entertainment)</p><p><strong>USC (US)—</strong>Economic volatility is a fact of life, even in cyberspace. A new study finds online role-playing games in many ways mirror the real world and could provide a testing ground for policy theories.<span id="more-3483"></span></p><p>]]></description>
		<wfw:commentRss>http://www.futurity.org/society-culture/virtual-economies-mirror-the-real-deal/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>

