Posts Tagged ‘video games’

Health & Medicine, Science & Technology - Oct 21, 2009 14:15 - 0 Comments

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What do asteroids have to do with autism?

CORNELL (US)—A custom-built suite of science-fiction-themed video games may help researchers uncover clues to the chaotic nature of autism. (more…)

Society & Culture - Oct 17, 2009 12:26 - 3 Comments

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Too much gaming, too little focus?

IOWA STATE (US)—High-volume action video game players—those who play around 40 hours a week—had more difficulty keeping focused on tasks requiring longer, more proactive attention than those who played video games less than a couple of hours a week. (more…)

Science & Technology - Sep 24, 2009 4:00 - 1 Comment

Photo Tourism2

Rome digitally rebuilt in hours

U. WASHINGTON (US)—Using a new computer algorithm, researchers were able to take 150,000 tourist photos tagged “Roma” or “Rome” downloaded from the photo sharing Web site Flickr and combine them into a single 3-D digital model in about 21 hours. (more…)


Health & Medicine - Sep 11, 2009 9:46 - 3 Comments

Trading in the treadmill for Nintendo

IOWA STATE (US)—A new generation of video games—like Wii Fit and Dance Dance Revolution—get players up and moving. A new study asks if these games can really help players burn calories and stay fit. (more…)

Health & Medicine - Aug 14, 2009 9:51 - 3 Comments

despair2

Depression kills cravings for delight

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Decreased motivation to seek and experience pleasurable experiences, known as anhedonia, is a primary symptom of major depressive disorder. Anhedonia is less responsive to many antidepressants and often persists after other symptoms of depression subside.

Society & Culture - Aug 4, 2009 10:25 - 0 Comments

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Video games: lots of dudes, little diversity

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A screenshot from Nintendo’s Wii Sports Resort, released this summer. (Courtesy: IGN Entertainment)


Society & Culture - Jun 19, 2009 9:57 - 0 Comments

Want kinder kids? Video games may helpvideo available

U. MICHIGAN (US)—Video games don’t have to be bad for kids after all. Some may even make children kinder and more likely to help others, researchers find. (more…)

Society & Culture - Mar 4, 2009 16:12 - 0 Comments

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Gamers want the challenge not the gore

U. ROCHESTER (US)—Video gamers, it turns out, don’t crave carnage and may actually be turned off by graphic violence. The thrill of mastering a skill or rising to a challenge are the elements that keep players coming back for more. Those findings come from a series of online surveys and experiments conducted by investigators at the University of Rochester and Immersyve Inc. (www.immersyve.com), a player-experience research firm.

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