Posts Tagged ‘video games’

‘Lazy eye’ improves with Tetris


MCGILL (CAN) — The popular puzzle video game Tetris appears to be a winner when it comes to treating adults with amblyopia, commonly known as “lazy eye.” Continue…

Monday, April 22, 2013 15:44 - 1 Comment


Society & Culture - Apr 18, 2013 11:11 - 2 Comments

Kids with autism get hooked on video games

U. MISSOURI (US) — Children and teens with autism are more likely to become preoccupied with video games and TV than their typically developing siblings, research reveals. (more…)

Society & Culture - Apr 15, 2013 6:03 - 1 Comment

Video games prep miners for danger

U. ARIZONA (US) — Scientists are developing interactive computer games to better train miners to avoid fatal accidents and potential emergencies while on the job. (more…)

Society & Culture - Mar 27, 2013 11:56 - 4 Comments

Violent games strongly linked to youth crime

IOWA STATE (US) — A new study suggests there’s a strong connection between violent video games and aggressive behavior in kids. (more…)


Health & Medicine - Feb 22, 2013 15:54 - 0 Comments

Exercise with Wii fights fatigue after cancer

MICHIGAN STATE (US) — Using a video game system to get exercise at home can help patients overcome one of cancer’s most common and cumbersome symptoms: severe, persistent fatigue. (more…)

Society & Culture - Feb 1, 2013 11:47 - 0 Comments

Virtual superpowers prompt real kindness

STANFORD (US) — Given virtual superpowers, people respond with more altruism in the real world, a new experiment shows. (more…)

Society & Culture - Jan 21, 2013 15:44 - 1 Comment

Violent games stir up stereotypes of Arabs

U. MICHIGAN / IOWA STATE (US) — Playing violent video games about terrorism strengthens negative stereotypes about Arabs, even when Arabs are not portrayed in the games. (more…)


Science & Technology - Oct 1, 2012 12:21 - 1 Comment

Virtual gamer bot beats Turing’s ‘human’ test

U. TEXAS – AUSTIN (US) — An artificially intelligent virtual gamer has won the BotPrize by convincing a panel of judges that it was more human-like than half of its human opponents. (more…)

Science & Technology - Sep 26, 2012 11:53 - 1 Comment

Control remote robots with video and gamepadvideo available

GEORGIA TECH (US) — With a new visual control system, guiding a robot remotely—and precisely—could feel a lot like playing a first-person 3D video game. (more…)

Science & Technology - Aug 29, 2012 14:34 - 7 Comments

Software adds joints for 3D printed figuresvideo available

CORNELL (US) — New software takes a graphic image of a video game or movie character and translates it into a posable plastic model to be fabricated by a 3D printer. (more…)


Society & Culture - Aug 28, 2012 15:25 - 0 Comments

Report: Media violence raises risk for aggression

IOWA STATE (US) — Research clearly shows that media violence consumption increases the relative risk of aggression, an international commission reports. (more…)

Science & Technology - Aug 23, 2012 16:15 - 0 Comments

Video game for fish shows how prey survivevideo available

PRINCETON (US) — A video game designed for predatory fish may answer some lingering questions about how group formation and movement evolve in animals.  (more…)

Health & Medicine - Aug 8, 2012 9:29 - 2 Comments

Active video games offer a bit of fitness

MICHIGAN STATE (US) — Active video games, also known as “exergames,” aren’t an ideal way to combat inactivity, but they can play a role in getting some people to exercise more. (more…)


Society & Culture - Jul 9, 2012 17:13 - 0 Comments

Media violence: 1 of 6 risk factors for bullyingvideo available

IOWA STATE (US) — A new tool may help schools identify students who are more likely to commit aggressive acts against other students, research shows. (more…)

Science & Technology - Jun 15, 2012 11:47 - 0 Comments

Gamers still fail at talking while driving

DUKE (US) — No matter how much time you’ve spent training your brain to multitask by playing “Call of Duty,” you’re probably no better at talking on the phone while driving than anybody else. (more…)

Top Stories - May 16, 2012 11:25 - 3 Comments

Why parents can’t rely on video game ratings

IOWA STATE (US) —Not all E-rated video games are created equal. New research indicates content matters more than ratings when it comes to effects on kids. (more…)


Society & Culture - Feb 23, 2012 15:08 - 9 Comments

More video games, more attention trouble?

IOWA STATE (US) — Children who focus on video games for long periods—but otherwise have trouble paying attention—may be stuck in a vicious cycle. (more…)

Top Stories - Jan 27, 2012 12:16 - 3 Comments

Social skills suffer when tweens multitaskvideo available

STANFORD (US) — Tween girls who spend endless hours multitasking on digital devices tend to be less successful with social and emotional development, say researchers. (more…)

Top Stories - Jan 26, 2012 13:06 - 0 Comments

Autism: Kids prefer solo, not social, screen time

WASHINGTON U.-ST. LOUIS / U. MISSOURI (US) — Children with autism tend to spend their “screen time” alone, as opposed to using social media. (more…)


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